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Introduction

 

Multiple Changing Images

By now, students learning the poker theory would be well familiar with the ideas about the "image" that occurs very frequently in the poker history. In some articles, Mike Caro has argued that a loose, aggressive playful image is best, as it makes money by influencing rivals just to increase their usual mistakes, calling too much.

This enables you to receive more amount of money for your good hands. In some of the articles titled "Appropriate Image" and Mason Malmuth's Poker Essays had opposed that in some games, especially hold'em and seven-card stud, there is more to be gained from an image which allows you to steal the pot little more often than from an image that makes a call. He thus encouraged a tight but aggressive image for these games. In addition to it, David Skylansky also added in his essay "Image" in Getting Best of It, where he explains the value of a tight, timid image has been created for you by the cards you've been receiving during the session.

In the loose/ tight image discussion, I favored tight side, at least when it comes to hold'em. If you are supporting to one image, I think the tight would be the best. It is difficult to gain as many additional bets on your good hands through a loose image as you can pick up by stealing an infrequent pot that would otherwise not be yours. This is often the case against fairly skilled rivals. It is also very true that you cannot avoid your image being affected by the cards you have been receiving and the ways in which hands have played out. Hence you should keep your game varying accordingly.

Many Rivals, Many Images

I want to add one additional element to the discussion of image: Note that the discussion of image has been surrounded with what is referred as your "general " image, or how your rivals on average are viewing your play. As David Skylansky has mentioned, this image does change much of the time as a function of the cards you get.

The element I would like to add is that at any given time your image may be noticeably different in the perceptions of different rivals. Based on how you played hands against specific rivals, few might see you as a tight, cautious player and buffing occasionally, while at the same time others might see you as a frequent bluffer. Some might see you as player easy to run over, while others might be afraid of your aggression.

Such multiple images are subject to change often as a result of subsequent hands played against these rivals. Rivals with some style adjust to how they think you are playing. If they certainly think you have changed how you are playing, they will try to re-adjust their play. As random variations in your cards and rival-specific strategic considerations will encourage you to play differently against different rivals, those rivals will see your play differently and accordingly make their suitable adjustments.

The existence of multiple images occurs less likely, or will be less pronounced, in games with more attentive rivals. Such rivals will see not only how you play against them, but against others as well. They will therefore try to identify more exactly how you are playing in general, and in some players who do not identify you as others do. Multiple images will also be less a factor against more skilled players who have the ability to see through image and figure the truth of how you play.

There is likely a factor of multiple images in games containing less attentive, less skilled or experienced players. They will also occur when new player joins in the game of cards. The new players will start out with whatever general image they have of you, while those who have been playing against you for a while will have been affected in their views of you by hands you have played in the session till now. For instance, you might have a conventional, non-bluffing kind of image. However, if you are caught bluffing several times while playing during a session, the rivals who have discovered this may see you, fairly temporarily, as likely to bluff. Similarly, players who have just joined the game, and so were not familiar to your failed steal attempts, will see you as a non-bluffer. You will then be in a position to steal easily from some rivals, while at the same time need to concentrate only on betting for value against others. (This is different from other consideration, such as rivals playing tendencies that require much decision.)

So, to take the complete advantage of image you should pursue not only of what you have represented to the table as a whole, but also your image in front of the individual online poker players. The two might be little different from it.

Continue Here: Exmple Of The Use Of Multiple Changing Images

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